Here is a list of all class members with links to the classes they belong to:
- g -
- g_cost
: BFSNode< state_t, action_t >
- gen_action
: BFSNode< state_t, action_t >
- getActionCost()
: MapPathfindingTransitions
, TilePuzzleTransitions
, TransitionSystem< state_t, action_t >
- getActionGenCount()
: SearchEngine< state_t, action_t >
- getActions()
: MapPathfindingTransitions
, TilePuzzleTransitions
, TransitionSystem< state_t, action_t >
- getBestNodeAndClose()
: OpenClosedList< state_t, action_t >
- getCurrentGoal()
: SingleGoalTest< state_t >
- getDummyAction()
: MapPathfindingTransitions
, TilePuzzleTransitions
, TransitionSystem< state_t, action_t >
- getGoalTestCount()
: SearchEngine< state_t, action_t >
- getHCompCount()
: SearchEngine< state_t, action_t >
- getHValue()
: Heuristic< state_t >
- getInverse()
: MapPathfindingTransitions
, TilePuzzleTransitions
, TransitionSystem< state_t, action_t >
- getLastHValue()
: Heuristic< state_t >
- getLastPlan()
: SearchEngine< state_t, action_t >
- getLastPlanCost()
: SearchEngine< state_t, action_t >
- getMapHeight()
: MapPathfindingTransitions
- getMapWidth()
: MapPathfindingTransitions
- getMovingTile()
: TilePuzzleTransitions
- getNode()
: NodeTable< node_t >
, OpenClosedList< state_t, action_t >
- getPlan()
: SearchEngine< state_t, action_t >
- getStateGenCount()
: SearchEngine< state_t, action_t >
- getStateHash()
: MapLocHashFunction
, PermutationHashFunction< state_t >
, StateHashFunction< state_t >
- getStateLocation()
: OpenClosedList< state_t, action_t >
- getStatus()
: SearchEngine< state_t, action_t >
- getStorageCount()
: SearchEngine< state_t, action_t >
- getSuccessors()
: TransitionSystem< state_t, action_t >
- getSuccFuncCount()
: SearchEngine< state_t, action_t >
- getTileMoveCost()
: TilePuzzleTransitions
- getUniqueGoalTests()
: BestFirstSearch< state_t, action_t >
- goal
: MapManhattanDistance
, MapOctileDistance
, SingleGoalTest< state_t >
, TileManhattanDistance
- goal_test
: NonGoalHeuristic< state_t >
, SearchEngine< state_t, action_t >
- goal_test_count
: SearchEngine< state_t, action_t >
- goal_test_limit
: SearchEngine< state_t, action_t >
- GoalTestFunction()
: GoalTestFunction< state_t >
- grid_empty
: MapPathfindingTransitions