| applyAction(MapLocation &state, const MapDir &action) const | MapPathfindingTransitions | virtual |
| applyActionSequence(MapLocation &state, const std::vector< MapDir > &actions) const | TransitionSystem< MapLocation, MapDir > | |
| canEast(const MapLocation &state) const | MapPathfindingTransitions | protected |
| canNorth(const MapLocation &state) const | MapPathfindingTransitions | protected |
| canSouth(const MapLocation &state) const | MapPathfindingTransitions | protected |
| canWest(const MapLocation &state) const | MapPathfindingTransitions | protected |
| clearMap() | MapPathfindingTransitions | |
| diag_cost | MapPathfindingTransitions | protected |
| four_connected | MapPathfindingTransitions | protected |
| getActionCost(const MapLocation &state, const MapDir &action) const | MapPathfindingTransitions | virtual |
| getActions(const MapLocation &state, std::vector< MapDir > &actions) const | MapPathfindingTransitions | virtual |
| getDummyAction() const | MapPathfindingTransitions | virtual |
| getInverse(const MapLocation &state, const MapDir &action) const | MapPathfindingTransitions | virtual |
| getMapHeight() const | MapPathfindingTransitions | |
| getMapWidth() const | MapPathfindingTransitions | |
| getSuccessors(const MapLocation &state, std::vector< MapLocation > &children) const | TransitionSystem< MapLocation, MapDir > | virtual |
| grid_empty | MapPathfindingTransitions | protected |
| is4Connected() const | MapPathfindingTransitions | |
| is8Connected() const | MapPathfindingTransitions | |
| isApplicable(const MapLocation &state, const MapDir &action) const | MapPathfindingTransitions | virtual |
| isApplicableSequence(const MapLocation &state, const std::vector< MapDir > &actions) const | TransitionSystem< MapLocation, MapDir > | |
| isChildState(const MapLocation &parent, const MapLocation &child) const | TransitionSystem< MapLocation, MapDir > | virtual |
| isDummyAction(const MapDir &action) const | MapPathfindingTransitions | virtual |
| isInvertible(const MapLocation &state, const MapDir &action) const | MapPathfindingTransitions | virtual |
| isNEEmpty(const MapLocation &state) const | MapPathfindingTransitions | protected |
| isNWEmpty(const MapLocation &state) const | MapPathfindingTransitions | protected |
| isSEEmpty(const MapLocation &state) const | MapPathfindingTransitions | protected |
| isSWEmpty(const MapLocation &state) const | MapPathfindingTransitions | protected |
| loadMap(std::string file_name) | MapPathfindingTransitions | |
| map_height | MapPathfindingTransitions | protected |
| map_width | MapPathfindingTransitions | protected |
| MapPathfindingTransitions(bool four_dirs=true) | MapPathfindingTransitions | |
| MapPathfindingTransitions(std::string file_name, bool four_dirs=true) | MapPathfindingTransitions | |
| set4Connected() | MapPathfindingTransitions | |
| set8Connected() | MapPathfindingTransitions | |
| setDiagonalCost(double d_cost) | MapPathfindingTransitions | |
| TransitionSystem() | TransitionSystem< MapLocation, MapDir > | |
| ~MapPathfindingTransitions() | MapPathfindingTransitions | virtual |
| ~TransitionSystem() | TransitionSystem< MapLocation, MapDir > | virtual |