applyAction(MapLocation &state, const MapDir &action) const | MapPathfindingTransitions | virtual |
applyActionSequence(MapLocation &state, const std::vector< MapDir > &actions) const | TransitionSystem< MapLocation, MapDir > | |
canEast(const MapLocation &state) const | MapPathfindingTransitions | protected |
canNorth(const MapLocation &state) const | MapPathfindingTransitions | protected |
canSouth(const MapLocation &state) const | MapPathfindingTransitions | protected |
canWest(const MapLocation &state) const | MapPathfindingTransitions | protected |
clearMap() | MapPathfindingTransitions | |
diag_cost | MapPathfindingTransitions | protected |
four_connected | MapPathfindingTransitions | protected |
getActionCost(const MapLocation &state, const MapDir &action) const | MapPathfindingTransitions | virtual |
getActions(const MapLocation &state, std::vector< MapDir > &actions) const | MapPathfindingTransitions | virtual |
getDummyAction() const | MapPathfindingTransitions | virtual |
getInverse(const MapLocation &state, const MapDir &action) const | MapPathfindingTransitions | virtual |
getMapHeight() const | MapPathfindingTransitions | |
getMapWidth() const | MapPathfindingTransitions | |
getSuccessors(const MapLocation &state, std::vector< MapLocation > &children) const | TransitionSystem< MapLocation, MapDir > | virtual |
grid_empty | MapPathfindingTransitions | protected |
is4Connected() const | MapPathfindingTransitions | |
is8Connected() const | MapPathfindingTransitions | |
isApplicable(const MapLocation &state, const MapDir &action) const | MapPathfindingTransitions | virtual |
isApplicableSequence(const MapLocation &state, const std::vector< MapDir > &actions) const | TransitionSystem< MapLocation, MapDir > | |
isChildState(const MapLocation &parent, const MapLocation &child) const | TransitionSystem< MapLocation, MapDir > | virtual |
isDummyAction(const MapDir &action) const | MapPathfindingTransitions | virtual |
isInvertible(const MapLocation &state, const MapDir &action) const | MapPathfindingTransitions | virtual |
isNEEmpty(const MapLocation &state) const | MapPathfindingTransitions | protected |
isNWEmpty(const MapLocation &state) const | MapPathfindingTransitions | protected |
isSEEmpty(const MapLocation &state) const | MapPathfindingTransitions | protected |
isSWEmpty(const MapLocation &state) const | MapPathfindingTransitions | protected |
loadMap(std::string file_name) | MapPathfindingTransitions | |
map_height | MapPathfindingTransitions | protected |
map_width | MapPathfindingTransitions | protected |
MapPathfindingTransitions(bool four_dirs=true) | MapPathfindingTransitions | |
MapPathfindingTransitions(std::string file_name, bool four_dirs=true) | MapPathfindingTransitions | |
set4Connected() | MapPathfindingTransitions | |
set8Connected() | MapPathfindingTransitions | |
setDiagonalCost(double d_cost) | MapPathfindingTransitions | |
TransitionSystem() | TransitionSystem< MapLocation, MapDir > | |
~MapPathfindingTransitions() | MapPathfindingTransitions | virtual |
~TransitionSystem() | TransitionSystem< MapLocation, MapDir > | virtual |